I’m using all of my experience as a game developer on this project. After working on an MMO for 7 years there are two big things I wouldn’t have thought to develop.
- Bot Testing. I’m working with Kiro to create a Bot system that will test for basic functionality (like does the die roll system work on this build?) and advanced player facing bugs. To accomplish this I am going to plug an LLM into the bot and have it play the game and generate needed feedback, edge cases and quality control.
- Deployment Pipeline. This is going to be pretty traditional. Having deployed a couple of builds where a simple thing has broken it was time to create a staging environment to fully test build in a production environment before promoting them to production.
