• Vertical Slice

    Otterhed

    Continuing discussion of Indie Game Development and the new world of Vibe coding, I’m currently working on a vertical slice for the Reavers Game Engine. This will be a final proof of concept test before going a wide with game system implementation. It will include natural language parsing, 1 location, 2 POIs and 6 Rooms.

    Rooms are the basic content piece here. Some things that have been a struggle: Getting the rooms to feel alive, adding a travel system that is consistent and moves between rooms, location ids. Oh my location ids! Mid development I switched from a very basic Location_Id to a more robust Cosmic_Location_Id which supports multiple planes of existence. Chasing down all the references to the old system has been a process.

    Anyway, that’s probably getting a little granular! I’m super excited with this project, I’ve been a working game designer for 25 years and have a working knowledge of game code but have always been focused on level design implementation. AI tools have completely changed the game for me allowing me to prototype and build things I never thought would be possible. I’m currently working with the Kiro IDE and to me overall it’s AMAZING! It’s not perfect, and who knows things may completely fall apart as I continue to deploy builds and integrate more complex systems, but frankly getting a frontend and a backend stood up has already taught me a lot. I’ll include the link to Kiro if you’re interested.

    https://kiro.dev

  • Hello world!

    Otterhed

    Greetings, adventurers and fellow game developers!

    Welcome to Lost Mountain Games, where we’re building new journeys. I’m excited to share our progress as we develop REAVERS – an ambitious grim dark fantasy game that blends rich storytelling and deep world-building.

    What is REAVERS?

    REAVERS is a text based dark fantasy RPG set in a world where ancient clans clash for survival. Imagine savage warriors like the battle-scarred Havre fighting against the chainmail-clad Tritar in burning villages under alien skies.

    This isn’t just another fantasy game – it’s a world where every scar tells a story, every clan banner represents generations of conflict, and every battle could be your last.

    What’s Coming

    Follow along as we share gameplay mechanics, world-building details, and the tools we’re creating to bring REAVERS to life. From our custom VS Code extension for content creation to the intricate clan politics that drive the narrative.

    Ready to join the journey?.


    Lost Mountain Games