Back to it!

Yeesh! There are limits to AI’s abilities and the last week has been a diversion from doing what I love, game development. First was an over ambitious integration plan based on implementing Claude Code CLI into Reavers Studio, using the database as a memory and vertex index of my codebase. The further I went in this direction the worse it got tbh. When finally implemented it felt rigid and sterile. So I changed course, getting back to a milestone development plan. I plan in Kiro, write a granular take list and rewrite Claude.md focused solely on the technical needs for implementing the current feature. Claude rips through these unencumbered by extraneous information.
After getting back on course I started implementing a scalable backend on gcloud. This was totally new territory for me, I’m not a backend engineer. I let Kiro take the lead. After painful days of my front end not connecting I’d let them all take a crack at it. Kiro, Claude, Gemini. Nothing was working. I got more involved. Started educating myself. More failures. My backend was a wreck, the instances wouldn’t start up. It was a struggle. I begin to worry about how far down this road I had come and that it would only result in a failure.
Finally with the help of documentation, AI companions and a lot of learning from failure, we were able to close the gap. My instances survived. My health checks were on, the logs were enabled and clean. My front end connected!